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Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the single-source shortest path problem for a graph with nonnegative edge path costs, producing a shortest path tree. More at Wikipedia
Breadth-first search - In graph theory, breadth-first search is a graph search algorithm that begins at the root node and explores all the neighboring nodes.
Depth-first search - Depth-first search is an algorithm for traversing or searching a tree, tree structure, or graph.
Euclidean shortest path - The Euclidean shortest path problem is a problem in computational geometry: given a set of polyhedral obstacles in a Euclidean space, and two points, find the shortest path between the points th...
Floyd–Warshall algorithm - In computer science, the Floyd–Warshall algorithm is a graph analysis algorithm for finding shortest paths in a weighted graph.
Flood fill - Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array.
Longest path problem - In the mathematical discipline of graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph.
 
Oral history interview with Edsger W. Dijkstra, Charles Babbage Institute University of Minnesota, Minneapolis.
cbi.umn.edu/oh/display.phtml?id=320 - Similar Sites
 
Dijkstra's Algorithm in C#
codeproject.com/KB/recipes/ShortestPathCalculation.aspx - Similar Sites
 
Applet by Carla Laffra of Pace University
dgp.toronto.edu/people/JamesStewart/270/9798s/Laffra/Di... - Similar Sites
 
Animation of Dijkstra's algorithm
cs.sunysb.edu/~skiena/combinatorica/animations/dijkst... - Similar Sites
 
Visualization of Dijkstra's Algorithm
students.ceid.upatras.gr/~papagel/english/java_docs/minDijk.htm - Similar Sites
 
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