3D scenegraph APIs
Apple Graphics Library
Apple Graphics Library or AGL is the Apple Inc. API for use of OpenGL 3D graphics within Carbon windows.
Apple Graphics Library or AGL is the Apple Inc. API for use of OpenGL 3D graphics within Carbon windows.
Ardor3D
Ardor3D is a scengraph based 3D game engine, written entirely in Java and utilizing OpenGL for high performance gaming and visualization.
Ardor3D is a scengraph based 3D game engine, written entirely in Java and utilizing OpenGL for high performance gaming and visualization.
Away3D
Away3D is an open source 3D graphics engine, written for the Adobe Flash platform in ActionScript 3, and runs in modern web browsers that utilize Adobe Flash Player.
Away3D is an open source 3D graphics engine, written for the Adobe Flash platform in ActionScript 3, and runs in modern web browsers that utilize Adobe Flash Player.
Coin3D
Coin3D is an Open Inventor clone by the Norwegian company Kongsberg Oil & Gas Technologies (formerly Kongsberg SIM).
Coin3D is an Open Inventor clone by the Norwegian company Kongsberg Oil & Gas Technologies (formerly Kongsberg SIM).
Croquet Project
The Croquet Project was an international effort to promote the continued development of the Croquet open source software development kit to create and deliver deeply collaborative multi-user onl...
The Croquet Project was an international effort to promote the continued development of the Croquet open source software development kit to create and deliver deeply collaborative multi-user onl...
DX Studio
DX Studio is a complete integrated development tool for the creation of 3D video games, simulations or real-time interactive applications for either standalone, web based, Microsoft Office o...
DX Studio is a complete integrated development tool for the creation of 3D video games, simulations or real-time interactive applications for either standalone, web based, Microsoft Office o...
Fahrenheit graphics API
Fahrenheit was an effort to create a unified high-level API for 3D computer graphics to unify Direct3D and OpenGL. It was designed primarily by Microsoft and SGI and also included work from an H...
Fahrenheit was an effort to create a unified high-level API for 3D computer graphics to unify Direct3D and OpenGL. It was designed primarily by Microsoft and SGI and also included work from an H...
Gamebryo
Gamebryo is a game engine that facilitates and simplifies video game development by providing a complete toolset, flexible workflow, rapid prototyping capabilities and a high-performance runtime.
Gamebryo is a game engine that facilitates and simplifies video game development by providing a complete toolset, flexible workflow, rapid prototyping capabilities and a high-performance runtime.
HOOPS 3D Graphics System
The HOOPS 3D Graphics System is a 3D Graphics API, part of The HOOPS 3D Application Framework.
The HOOPS 3D Graphics System is a 3D Graphics API, part of The HOOPS 3D Application Framework.
Mobile 3D Graphics API
The Mobile 3D Graphics API, commonly referred to as M3G, is a specification defining an API for writing Java programs that produce 3D computer graphics.
The Mobile 3D Graphics API, commonly referred to as M3G, is a specification defining an API for writing Java programs that produce 3D computer graphics.
OGRE
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D rendering engine (as opposed to a game engine) written in C++ designed to make it easier and intuitive for d...
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D rendering engine (as opposed to a game engine) written in C++ designed to make it easier and intuitive for d...
Open Cobalt
Open Cobalt is a free and open source software platform for constructing, accessing, and sharing virtual world both on local area networks or across the Internet, without any requirement for cen...
Open Cobalt is a free and open source software platform for constructing, accessing, and sharing virtual world both on local area networks or across the Internet, without any requirement for cen...
Open Inventor
Open Inventor, originally IRIS Inventor, is a C++ object oriented retained mode 3D graphics API designed by SGI to provide a higher layer of programming for OpenGL. Its main goals are bett...
Open Inventor, originally IRIS Inventor, is a C++ object oriented retained mode 3D graphics API designed by SGI to provide a higher layer of programming for OpenGL. Its main goals are bett...
Open Wonderland
Open Wonderland (originally Project Wonderland) is a 100% Java open source toolkit for creating collaborative 3D virtual worlds.
Open Wonderland (originally Project Wonderland) is a 100% Java open source toolkit for creating collaborative 3D virtual worlds.
OpenGL Performer
OpenGL Performer, formerly known as IRIS Performer and commonly referred to simply as Performer, is a commercial library of utility code built on top of OpenGL for the purpose of ena...
OpenGL Performer, formerly known as IRIS Performer and commonly referred to simply as Performer, is a commercial library of utility code built on top of OpenGL for the purpose of ena...
OpenGL++
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures.
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures.
OpenSceneGraph
OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific vi...
OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific vi...
OpenSG
OpenSG is a scene graph system to create real-time graphics programs, e.g. for virtual reality applications.
OpenSG is a scene graph system to create real-time graphics programs, e.g. for virtual reality applications.
PHIGS
PHIGS is an API standard for rendering 3D computer graphics, at one time considered to be the 3D graphics standard for the 1990s.
PHIGS is an API standard for rendering 3D computer graphics, at one time considered to be the 3D graphics standard for the 1990s.
QSDK
The QSDK is a streaming scene graph retained-mode Application Programming Interface combined with a cell-portal system to connect scene graphs.
The QSDK is a streaming scene graph retained-mode Application Programming Interface combined with a cell-portal system to connect scene graphs.
QuickDraw 3D
QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a c...
QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a c...
RealmForge
RealmForge is a free and open-source game engine for the Microsoft .NET Framework, predecessor to Visual3D Game Engine, the cross-platform game engine and visual development toolset for .NET 2.0...
RealmForge is a free and open-source game engine for the Microsoft .NET Framework, predecessor to Visual3D Game Engine, the cross-platform game engine and visual development toolset for .NET 2.0...
RenderWare
RenderWare (RW) is a computer and video game middleware from British games developer Criterion Software.
RenderWare (RW) is a computer and video game middleware from British games developer Criterion Software.
Ultimate 3D
Ultimate 3D, also referred to as U3D, is a free 3D engine designed for use with Game Maker.
Ultimate 3D, also referred to as U3D, is a free 3D engine designed for use with Game Maker.
Visualization Library
Visualization Library is an open source C++ middleware for 2D/3D graphics applications based on OpenGL 2.1, designed to develop portable applications for the Microsoft Windows, Linux/X11 and Mac...
Visualization Library is an open source C++ middleware for 2D/3D graphics applications based on OpenGL 2.1, designed to develop portable applications for the Microsoft Windows, Linux/X11 and Mac...
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