Computer graphic artifacts
Alpha to coverage
Alpha to coverage is a multisampling computer graphics technique useful for situations where dense foliage or grass must be rendered in a video game.
Alpha to coverage is a multisampling computer graphics technique useful for situations where dense foliage or grass must be rendered in a video game.
Attribute clash
Attribute clash was a display artifact caused by limits in the graphics circuitry of a number of early color 8-bit home computers, most notably the Sinclair Research ZX Spectrum, where it meant ...
Attribute clash was a display artifact caused by limits in the graphics circuitry of a number of early color 8-bit home computers, most notably the Sinclair Research ZX Spectrum, where it meant ...
Compression artifact
A compression artifact is a noticeable distortion of media caused by the application of lossy data compression.
A compression artifact is a noticeable distortion of media caused by the application of lossy data compression.
Digital artifact
A digital artifact is any undesired alteration in data introduced in a digital process by an involved technique and/or technology.
A digital artifact is any undesired alteration in data introduced in a digital process by an involved technique and/or technology.
Dither
Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as colour banding in images.
Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as colour banding in images.
Jaggies
"Jaggies" is the informal name for artifacts in raster images, most frequently from aliasing, which in turn is often caused by non-linear mixing effects producing high-frequency components and/o...
"Jaggies" is the informal name for artifacts in raster images, most frequently from aliasing, which in turn is often caused by non-linear mixing effects producing high-frequency components and/o...
Pixelation
In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-col...
In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-col...
Posterization
Posterization of an image entails conversion of a continuous gradation of tone to several regions of fewer tones, with abrupt changes from one tone to another.
Posterization of an image entails conversion of a continuous gradation of tone to several regions of fewer tones, with abrupt changes from one tone to another.
Quantization (signal processing)
Quantization, in mathematics and digital signal processing, is the process of mapping a large set of input values to a smaller set – such as rounding values to some unit of precision.
Quantization, in mathematics and digital signal processing, is the process of mapping a large set of input values to a smaller set – such as rounding values to some unit of precision.
Ringing artifacts
In signal processing, particularly digital image processing, ringing artifacts are artifacts that appear as spurious signals near sharp transitions in a signal.
In signal processing, particularly digital image processing, ringing artifacts are artifacts that appear as spurious signals near sharp transitions in a signal.
Spatial anti-aliasing
In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.
In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.
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