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Curly bracket programming languages

(Topics List)
A B C D E F G H I J K L M N O P Q R S T U V W X Y
A  [top]
 
ActionScript - ActionScript is a scripting language based on ECMAScript.
 
Actor-Based Concurrent Language - ABCL is a family of Actor-Based Concurrent Languages, developed in Japan in the 1980s and 1990s.
 
Alef (programming language) - The Alef programming language was designed by Phil Winterbottom of Bell Labs as part of the Plan 9 operating system.
 
AngelScript - The AngelCode Scripting Library, also known as AngelScript, is a scripting library designed to interface easily with C and C++ modules on multiple platforms.
 
ApeScript - ApeScript was developed for the Noble Ape Simulation through mid-2005 by Tom Barbalet.
 
AutoHotkey - AutoHotkey is a free, open source macro-creation and automation software utility which allows users to automate repetitive tasks.
 
AWK - "AWK is a language for processing files of text.
 
Axum (programming language) - Axum is a domain specific concurrent programming language, based on the Actor model, being developed by Microsoft.
 
B  [top]
 
B (programming language) - B is a programming language that was developed at Bell Labs.
 
BCPL - BCPL is a computer programming language designed by Martin Richards of the University of Cambridge in 1966.
 
Bigwig (programming language) - Bigwig is a domain-specific language designed to build web applications.
 
C  [top]
 
C (programming language) - C is a general-purpose computer programming language developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories for use with the Unix operating system.
 
C Sharp (programming language) - C# is a multi-paradigm programming language encompassing imperative, functional, generic, object-oriented, and component-oriented programming disciplines.
 
C++ - C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.
 
C++/CLI - C++/CLI is Microsoft's language specification intended to supersede Managed Extensions for C++.
 
Ch interpreter - Ch is a cross-platform C and C++ interpreter.
 
ChucK - ChucK is a concurrent, strongly timed audio programming language for real-time synthesis, composition, and performance, which runs on Mac OS X, Linux, and Microsoft Windows.
 
Cilk - Cilk is a general-purpose programming language designed for multithreaded parallel computing.
 
Curly bracket programming language - Curly brace or bracket programming languages are those which use balanced brackets, also known as "squiggly brackets", "brace brackets" or simply "braces" to make blocks in their syntax or...
 
Cyclone (programming language) - The Cyclone programming language is intended to be a safe dialect of the C programming language.
 
D  [top]
 
D (programming language) - The D programming language, also known simply as D, is an object-oriented, imperative, multi-paradigm system programming language by Walter Bright of Digital Mars.
 
Dexterity programming language - The Dexterity programming language was designed in the early 1990s for the implementation of platform independent graphical accounting software.
 
Distributed Application Specification Language - The DASL Programming Language is a high-level, strongly typed programming language originally developed at Sun Microsystems Laboratories between 1999 and 2003 as part of the Ace Project.
 
E  [top]
 
E (programming language) - E is an object-oriented programming language for secure distributed computing, created by Mark S. Miller, Dan Bornstein, and others at Electric Communities in 1997.
 
ECMAScript - ECMAScript is a scripting language, standardized by Ecma International in the ECMA-262 specification and ISO/IEC 16262.
 
Embedded C++ - Embedded C++ is a dialect of the C++ programming language for embedded systems.
 
F  [top]
 
Ferite - Ferite is a small robust scripting language providing a straightforward application integration, the ability for the API to be extended very easily.
 
Frink - Frink is a calculating tool and programming language designed by Alan Eliasen.
 
G  [top]
 
Game Maker Language - Game Maker Language is an interpreted programming language developed for use with a computer game creation application called Game Maker.
 
Go (programming language) - Go is a compiled, garbage-collected, concurrent programming language developed by Google.
 
Groovy (programming language) - Groovy is an object-oriented programming language for the Java platform, and is the second standard language for the Java platform, the first being the Java programming language.
 
GScript - GScript is a proprietary language developed by Guidewire Software for use in its products.
 
H  [top]
 
Hugo (programming language) - Hugo is a programming language and design system for interactive fiction created by Kent Tessman.
 
I  [top]
 
ICI (programming language) - The ICI Programming Language is a general purpose interpreted, computer programming language originally developed by Tim Long in the late 1980s.
 
Indent style - In computer programming, an indent style is a convention governing the indentation of blocks of code to convey the program's structure.
 
Inform - Inform is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson.
 
J  [top]
 
Java (programming language) - Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform.
 
JavaScript - JavaScript is an object-oriented scripting language used to enable programmatic access to objects within both the client application and other applications.
 
JScript - JScript is the Microsoft dialect of ECMAScript, which is the standardized version of JavaScript.
 
K  [top]
 
Kaya (programming language) - Kaya is a programming language with a powerful type system, static type checking and type inference.
 
L  [top]
 
Lightweight Java - Lightweight Java is a fully-formalized and extensible minimal imperative fragment of Java.
 
Limbo (programming language) - Limbo is a programming language for writing distributed systems and is the language used to write applications for the Inferno operating system.
 
Linden Scripting Language - Linden Scripting Language, or LSL, is the programming language used by residents of Second Life, a virtual world by Linden Lab.
 
LPC (programming language) - The LPC programming language is an object-oriented programming language derived from C and developed originally by Lars Pensjö to facilitate MUD building on LPMuds.
 
M  [top]
 
Mythryl - Mythryl is a general-purpose, modular, functional programming language with compile-time type checking and type inference supporting both scripting and application development.
 
N  [top]
 
Neko (programming language) - Neko is a high-level dynamically typed programming language developed by Nicolas Cannasse as part of R&D efforts at Motion-Twin.
 
Nemerle - Nemerle is a high-level statically typed programming language for the .NET platform.
 
Newsqueak - Newsqueak is a concurrent programming language for writing application software for windowing systems.
 
Nice (programming language) - Nice is an advanced object-oriented programming language.
 
NWScript - NWScript is the scripting language developed by BioWare for the computer role-playing game Neverwinter Nights.
 
O  [top]
 
Oak (programming language) - Oak was a programming language created by James Gosling in 1991, initially for Sun Microsystems set-top box project.
 
Objective-C - Objective-C is a reflective, object-oriented programming language, which adds Smalltalk-style messaging to the C programming language.
 
P  [top]
 
Pawn (programming language) - Pawn, formerly known as Small, is an open source programming language primarily intended as an embeddable scripting language.
 
PCASTL - The PCASTL is an interpreted high-level programming language.
 
Perl - Perl is a high-level, general-purpose, interpreted, dynamic programming language.
 
PHP - PHP: Hypertext Preprocessor is a widely used, general-purpose scripting language that was originally designed for web development to produce dynamic web pages.
 
Pico (programming language) - Pico is a programming language developed at the PROG lab at the Vrije Universiteit Brussel.
 
Pike (programming language) - Pike is an interpreted, general-purpose, high-level, cross-platform, dynamic programming language, with a syntax similar to that of C. Unlike many other dynamic languages, Pike is both statical...
 
PostScript - PostScript is a dynamically typed concatenative programming language created by John Warnock and Charles Geschke in 1982.
 
Q  [top]
 
QuakeC - QuakeC is an interpreted language developed in 1996 by John Carmack of id Software to program parts of the computer game Quake.
 
R  [top]
 
rc - rc is the command line interpreter for Version 10 Unix and Plan 9 from Bell Labs operating systems.
 
Roadsend PHP - Roadsend PHP is an alternative implementation of the PHP programming language.
 
Ruby (programming language) - Ruby is a dynamic, reflective, general purpose object-oriented programming language that combines syntax inspired by Perl with Smalltalk-like features.
 
S  [top]
 
SA-C (programming language) - Single Assignment C is a member of the C programming language family designed to be directly and intuitively translatable into circuits, including FPGAs. To ease translation, SA-C does not inclu...
 
SAC programming language - SAC is a strict purely functional programming language which design is focused on the needs of numerical applications.
 
Scala (programming language) - Scala is a multi-paradigm programming language designed to integrate features of object-oriented programming and functional programming.
 
Squirrel (programming language) - Squirrel is a high level imperative/OO programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications ...
 
SuperCollider - SuperCollider is an environment and programming language originally released in 1996 by James McCartney for real-time audio synthesis and algorithmic composition.
 
T  [top]
 
TADS - TADS is a programming system for creating interactive fiction games.
 
Tiscript - The tiscript programming language is an object-oriented programming language which extends JavaScript.
 
U  [top]
 
UnrealScript - UnrealScript is the scripting language of the Unreal Engine and is used for authoring game code and gameplay events.
 
V  [top]
 
Vala (programming language) - Vala is a programming language that was created with the goal of bringing modern language features to C, without additional runtime requirements and with little overhead, by targeting the GObjec...
 
W  [top]
 
Windows PowerShell - Windows PowerShell is an extensible automation engine from Microsoft, consisting of a command-line shell and associated scripting language.
 
X  [top]
 
X10 (programming language) - X10 is a programming language being developed by IBM at the Thomas J. Watson Research Center as part of the PERCS project funded by DARPA's High Productivity Computing Systems program.
 
Y  [top]
 
Yoix - In computer programming, Yoix is a high-level, general-purpose, interpreted, dynamic programming language.
 
Yorick (programming language) - Yorick is an interpreted programming language designed for numerics, graph plotting and steering large scientific simulation codes.
 
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