Graphics standards
3D Core Graphics System
The 3D Core Graphics System was the very first graphical standard ever developed.
The 3D Core Graphics System was the very first graphical standard ever developed.
ANIM
ANIM is a file format, used to store digital movies and computer generated animations (hence the ANIM name), and is a variation of the ILBM format, which is a subformat of Interchange File Format.
ANIM is a file format, used to store digital movies and computer generated animations (hence the ANIM name), and is a variation of the ILBM format, which is a subformat of Interchange File Format.
Apple Graphics Library
Apple Graphics Library or AGL is the Apple Inc. API for use of OpenGL 3D graphics within Carbon windows.
Apple Graphics Library or AGL is the Apple Inc. API for use of OpenGL 3D graphics within Carbon windows.
Blaxxun
Blaxxun Interactive originally named "Black Sun Interactive" was one of the first companies to develop a multi-user virtual reality 3D chat platform designed for the internet using VRML.
Blaxxun Interactive originally named "Black Sun Interactive" was one of the first companies to develop a multi-user virtual reality 3D chat platform designed for the internet using VRML.
COLLADA
COLLADA is a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications.
COLLADA is a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications.
Computer display standard
Computer display standards are often a combination of aspect ratio, display resolution, color depth, and refresh rate.
Computer display standards are often a combination of aspect ratio, display resolution, color depth, and refresh rate.
Computer Graphics Metafile
Computer Graphics Metafile (CGM) is a free and open international standard file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632.
Computer Graphics Metafile (CGM) is a free and open international standard file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632.
Core OpenGL
Core OpenGL, or CGL, is Apple Inc.'s Macintosh Quartz windowing system interface to the Mac OS X implementation of the OpenGL specification.
Core OpenGL, or CGL, is Apple Inc.'s Macintosh Quartz windowing system interface to the Mac OS X implementation of the OpenGL specification.
Graphical Kernel System
The Graphical Kernel System was the first ISO standard for low-level computer graphics, introduced in 1977.
The Graphical Kernel System was the first ISO standard for low-level computer graphics, introduced in 1977.
IRIS GL
IRIS GL (Integrated Raster Imaging System Graphics Library) was a proprietary graphics API created by Silicon Graphics (SGI) for producing 2D and 3D computer ...
IRIS GL (Integrated Raster Imaging System Graphics Library) was a proprietary graphics API created by Silicon Graphics (SGI) for producing 2D and 3D computer ...
Khronos Group
The Khronos Group is a not-for-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free APIs to enable the authoring and accele...
The Khronos Group is a not-for-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free APIs to enable the authoring and accele...
OpenGL
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics.
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics.
OpenRaster
OpenRaster is a file format proposed for the common exchange of layered images between raster graphics editors.
OpenRaster is a file format proposed for the common exchange of layered images between raster graphics editors.
Portable Network Graphics
Portable Network Graphics is a bitmapped image format that employs lossless data compression.
Portable Network Graphics is a bitmapped image format that employs lossless data compression.
Source Input Format
Source Input Format (SIF) defined in MPEG-1, is a video format that was developed to allow the storage and transmission of digital video.
Source Input Format (SIF) defined in MPEG-1, is a video format that was developed to allow the storage and transmission of digital video.
Vertex pipeline
The function of the vertex pipeline in any GPU is to take geometry data (usually supplied as vector points), work with it if needed with either fixed function processes (earlier DirectX), or a v...
The function of the vertex pipeline in any GPU is to take geometry data (usually supplied as vector points), work with it if needed with either fixed function processes (earlier DirectX), or a v...
Virtual environment software
Virtual environment software refers to any software, program or system that implements, manages and controls multiple virtual environment instances.
Virtual environment software refers to any software, program or system that implements, manages and controls multiple virtual environment instances.
VRML
VRML is a standard file format for representing 3-dimensional interactive vector graphics, designed particularly with the World Wide Web in mind.
VRML is a standard file format for representing 3-dimensional interactive vector graphics, designed particularly with the World Wide Web in mind.
Web3D Consortium
The Web3D Consortium is a not-for-profit, member-funded industry consortium whose purpose is to define and develop the X3D royalty-free open standards file format and runtime architecture to rep...
The Web3D Consortium is a not-for-profit, member-funded industry consortium whose purpose is to define and develop the X3D royalty-free open standards file format and runtime architecture to rep...
WebGL
WebGL is a JavaScript API for rendering interactive 3D graphics within any compatible web browser without the use of plug-ins.
WebGL is a JavaScript API for rendering interactive 3D graphics within any compatible web browser without the use of plug-ins.
WGL (software)
WGL or Wiggle is the windowing system interface to the Microsoft Windows implementation of the OpenGL specification.
WGL or Wiggle is the windowing system interface to the Microsoft Windows implementation of the OpenGL specification.
X3D
X3D is the ISO standard XML-based file format for representing 3D computer graphics, the successor to the Virtual Reality Modeling Language.
X3D is the ISO standard XML-based file format for representing 3D computer graphics, the successor to the Virtual Reality Modeling Language.
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