Video game creation software
3D Construction Kit
3D Construction Kit (US, Canada & Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape.
3D Construction Kit (US, Canada & Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape.
3D Construction Kit II
3D Construction Kit II (US & Canada release title: Virtual Reality Studio II and Virtual Reality Studio 2.0), also known as 3D Construction Kit 2.0, is a utilit...
3D Construction Kit II (US & Canada release title: Virtual Reality Studio II and Virtual Reality Studio 2.0), also known as 3D Construction Kit 2.0, is a utilit...
3D Rad
3D Rad is a freeware development tool used to create 3D games, interactive 3D applications and physics-based simulations for Microsoft Windows XP/Vista/7.
3D Rad is a freeware development tool used to create 3D games, interactive 3D applications and physics-based simulations for Microsoft Windows XP/Vista/7.
Adventure Construction Set
Adventure Construction Set (ACS) is a program written by Stuart Smith that is used to construct tile-based graphical adventure games.
Adventure Construction Set (ACS) is a program written by Stuart Smith that is used to construct tile-based graphical adventure games.
Adventure Definition Language
Adventure Definition Language (ADL) is a system for writing text adventures.
Adventure Definition Language (ADL) is a system for writing text adventures.
Adventure Game Interpreter
The Adventure Game Interpreter (AGI) is a game engine which Sierra On-Line used through most of the 1980s to create and run animated, color adventure games.
The Adventure Game Interpreter (AGI) is a game engine which Sierra On-Line used through most of the 1980s to create and run animated, color adventure games.
Adventure Master
Adventure Master was a system for writing text adventures with graphics.
Adventure Master was a system for writing text adventures with graphics.
Alice (software)
Alice is a freeware object-oriented educational programming language with an integrated development environment (IDE).
Alice is a freeware object-oriented educational programming language with an integrated development environment (IDE).
AMOS (programming language)
AMOS BASIC is a dialect of the BASIC programming language implemented on the Amiga computer.
AMOS BASIC is a dialect of the BASIC programming language implemented on the Amiga computer.
Antiryad Gx
Arkham Development's Antiryad Gx is a software development tool that attempts to solve the different problems that game designers may be confronted with during the development of a video game.
Arkham Development's Antiryad Gx is a software development tool that attempts to solve the different problems that game designers may be confronted with during the development of a video game.
App Game Kit
The App Game Kit (AGK) is a piece of cross-platform games development software developed by The Game Creators (TGC).
The App Game Kit (AGK) is a piece of cross-platform games development software developed by The Game Creators (TGC).
Arcade Game Construction Kit
Arcade Game Construction Kit is a 1988 software program that allows users to design arcade-style games.
Arcade Game Construction Kit is a 1988 software program that allows users to design arcade-style games.
Basic4GL
Basic4GL is an interpreted, open source version of the BASIC programming language which also features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to c...
Basic4GL is an interpreted, open source version of the BASIC programming language which also features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to c...
BennuGD
BennuGD (also referred as Bennu Game Development or Bennu) is a high-level open source video game development suite, originally created as a Fenix Project fork by Argentinian hacker ...
BennuGD (also referred as Bennu Game Development or Bennu) is a high-level open source video game development suite, originally created as a Fenix Project fork by Argentinian hacker ...
Blender (software)
Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, interactive 3D applications or video games.
Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, interactive 3D applications or video games.
Blitz BASIC
Blitz BASIC refers to the programming language dialect that was interpreted by the first Blitz compilers, devised by New Zealand-based developer Mark Sibly.
Blitz BASIC refers to the programming language dialect that was interpreted by the first Blitz compilers, devised by New Zealand-based developer Mark Sibly.
Buildism
Buildism is an open-source online game creation tool developed using Java.
Buildism is an open-source online game creation tool developed using Java.
BYOB (programming language)
BYOB is an open-source early software development learning environment which has inherited Scratch's intuitive LEGO-like software development interface for children and students.
BYOB is an open-source early software development learning environment which has inherited Scratch's intuitive LEGO-like software development interface for children and students.
CELstart
CELstart is a package of CrystalSpace and CEL that allows for the development of a game to occur entirely in Python scripting and/or XML. By using CELstart the full power of CrystalSpace a...
CELstart is a package of CrystalSpace and CEL that allows for the development of a game to occur entirely in Python scripting and/or XML. By using CELstart the full power of CrystalSpace a...
Coldstone game engine
The Coldstone game engine is a game creation suite for the Macintosh developed by Beenox Studios and Ambrosia Software.
The Coldstone game engine is a game creation suite for the Macintosh developed by Beenox Studios and Ambrosia Software.
Construct 2
Construct 2 is a HTML5 based game editor developed by Scirra Ltd. It is aimed primarily at non-programmers for creating games in a drag-and-drop fashion utilizing visual editors and a behavior-...
Construct 2 is a HTML5 based game editor developed by Scirra Ltd. It is aimed primarily at non-programmers for creating games in a drag-and-drop fashion utilizing visual editors and a behavior-...
DarkBASIC
DarkBASIC is a commercial game creation programming language released by The Game Creators.
DarkBASIC is a commercial game creation programming language released by The Game Creators.
DarkBASIC Professional
DarkBASIC Professional (often abbreviated DBPro) is a BASIC dialect targeted specifically at 2D and 3D game development.
DarkBASIC Professional (often abbreviated DBPro) is a BASIC dialect targeted specifically at 2D and 3D game development.
Defold
Defold is a complete service for creating 2D/3D video games or other interactive applications.
Defold is a complete service for creating 2D/3D video games or other interactive applications.
Digital Novel Markup Language
Digital Novel Markup Language is one of the first scripting language game engine for creating visual novels, an interactive fiction game.
Digital Novel Markup Language is one of the first scripting language game engine for creating visual novels, an interactive fiction game.
DragonBASIC
DragonBASIC is a BASIC programming language for the Game Boy Advance.
DragonBASIC is a BASIC programming language for the Game Boy Advance.
Dungeon Definition Language
Dungeon Definition Language (DDL) was created in the summer of 1981 by Bruce Adler, Chris Kostanick, Michael Stein, Michael Urban, and Warren Usui, members of the University of California, Los A...
Dungeon Definition Language (DDL) was created in the summer of 1981 by Bruce Adler, Chris Kostanick, Michael Stein, Michael Urban, and Warren Usui, members of the University of California, Los A...
DX Studio
DX Studio is a complete integrated development tool for the creation of 3D video games, simulations or real-time interactive applications for either standalone, web based, Microsoft Office o...
DX Studio is a complete integrated development tool for the creation of 3D video games, simulations or real-time interactive applications for either standalone, web based, Microsoft Office o...
Family BASIC
Family BASIC or Famicom BASIC is a dialect of the BASIC programming language that is used to program the Family Computer, its cartridge came with a computer style keyboard, and req...
Family BASIC or Famicom BASIC is a dialect of the BASIC programming language that is used to program the Family Computer, its cartridge came with a computer style keyboard, and req...
Fenix Project
Fenix Project is the codename for a GNU project to create a free compiler for a scripting language derived from the one created by Hammer Technologies for the game development suite, DIV Games S...
Fenix Project is the codename for a GNU project to create a free compiler for a scripting language derived from the one created by Hammer Technologies for the game development suite, DIV Games S...
Fighter Maker
Fighter Maker is a series of games for PlayStation consoles and Microsoft Windows.
Fighter Maker is a series of games for PlayStation consoles and Microsoft Windows.
Forgotten Realms: Unlimited Adventures
Forgotten Realms: Unlimited Adventures, also known as Unlimited Adventures, or by the acronyms FRUA or UA, is a video game originally released on March 17, 1993...
Forgotten Realms: Unlimited Adventures, also known as Unlimited Adventures, or by the acronyms FRUA or UA, is a video game originally released on March 17, 1993...
G-C++
G-C++ is a plugin which allows G-Creator users to convert their games to C++ source code, which can be compiled later in many platforms.
G-C++ is a plugin which allows G-Creator users to convert their games to C++ source code, which can be compiled later in many platforms.
Game Creation System
A Game Creation System is an integrated development environment, such as Novashell or Pie in the Sky, specifically engineered for the design and development of user-derived videogames.
A Game Creation System is an integrated development environment, such as Novashell or Pie in the Sky, specifically engineered for the design and development of user-derived videogames.
Game creation system
A Game Creation System (GCS) is an integrated development environment such as Novashell or Pie in the Sky, specifically engineered for the design and development of user-derived videogames.
A Game Creation System (GCS) is an integrated development environment such as Novashell or Pie in the Sky, specifically engineered for the design and development of user-derived videogames.
Game Maker
GameMaker (ゲームツクール in Japanese) (originally named Game Maker and often abbreviated to GM) is a Windows and Mac IDE originally developed by Mark Overmars in the Delphi programming language.
GameMaker (ゲームツクール in Japanese) (originally named Game Maker and often abbreviated to GM) is a Windows and Mac IDE originally developed by Mark Overmars in the Delphi programming language.
Game-Maker
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs...
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs...
GameMaker
GameMaker is an all-in one game creation system for Mac OS 7.5 and up, written by Al Staffieri Jr. and first released in 1995.
GameMaker is an all-in one game creation system for Mac OS 7.5 and up, written by Al Staffieri Jr. and first released in 1995.
GameSalad
GameSalad Creator is an authoring tool developed by GameSalad, Inc. (formerly Gendai Games) aimed primarily at non-programmers for composing games in a drag-and-drop fashion, utilizing visual ed...
GameSalad Creator is an authoring tool developed by GameSalad, Inc. (formerly Gendai Games) aimed primarily at non-programmers for composing games in a drag-and-drop fashion, utilizing visual ed...
Gamestudio
3D GameStudio or 3DGS is a commercial 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free.
3D GameStudio or 3DGS is a commercial 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free.
Garry Kitchen's GameMaker
Garry Kitchen's GameMaker is an IDE for the Commodore 64, Apple II, and IBM PCs, created by Garry Kitchen and released by Activision in 1985.
Garry Kitchen's GameMaker is an IDE for the Commodore 64, Apple II, and IBM PCs, created by Garry Kitchen and released by Activision in 1985.
GLBasic
GLBasic is a commercial BASIC programming language, that can compile to various platforms, including Windows, Linux, Mac OS X as well as Handhelds like Apple iPhone, Apple iPad and iPod Touch, H...
GLBasic is a commercial BASIC programming language, that can compile to various platforms, including Windows, Linux, Mac OS X as well as Handhelds like Apple iPhone, Apple iPad and iPod Touch, H...
Gmax
Gmax is a 3D modeling application based on Discreet's 3ds Max application used by professional computer graphics artists.
Gmax is a 3D modeling application based on Discreet's 3ds Max application used by professional computer graphics artists.
Graphic Adventure Creator
Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC...
Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC...
Hollywood (programming language)
Hollywood is a commercially distributed programming language developed by Andreas Falkenhahn (Airsoft Softwair) which mainly focuses on the creation of multimedia-oriented applications.
Hollywood is a commercially distributed programming language developed by Andreas Falkenhahn (Airsoft Softwair) which mainly focuses on the creation of multimedia-oriented applications.
Hugo (programming language)
Hugo is a programming language and design system for interactive fiction created by Kent Tessman.
Hugo is a programming language and design system for interactive fiction created by Kent Tessman.
Inform
Inform is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson.
Inform is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson.
Intense x
Intense X, formerly known as Intense AI or Intense Dialogues, is a 3D computer game plug-in for the 3D Game Studio Engine.
Intense X, formerly known as Intense AI or Intense Dialogues, is a 3D computer game plug-in for the 3D Game Studio Engine.
Klik
Klik or Click is a term used to describe a software created with one of Clickteam's software products.
Klik or Click is a term used to describe a software created with one of Clickteam's software products.
Kodu Game Lab
Kodu, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs.
Kodu, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs.
KonsolScript
ConsoleScript is a cross-platform scripting language available under Windows and GNU/Linux.It was intentionally developed on 2005 as the scripting language in writing games with KAGE but its int...
ConsoleScript is a cross-platform scripting language available under Windows and GNU/Linux.It was intentionally developed on 2005 as the scripting language in writing games with KAGE but its int...
LÖVE
LÖVE is a free cross-platform 2D framework for computer games development.
LÖVE is a free cross-platform 2D framework for computer games development.
M.U.G.E.N
M.U.G.E.N is a freeware 2D fighting game engine designed by Elecbyte, written in C which originally used the Allegro library.
M.U.G.E.N is a freeware 2D fighting game engine designed by Elecbyte, written in C which originally used the Allegro library.
MegaZeux
MegaZeux, or MZX, is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT. MegaZeux was created in late 1994 by Gregory Janson, who formed his ow...
MegaZeux, or MZX, is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT. MegaZeux was created in late 1994 by Gregory Janson, who formed his ow...
Microsoft XNA
Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management.
Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management.
OHRRPGCE
The Official Hamster Republic Role Playing Game Creation Engine, abbreviated as OHRRPGCE or OHR, is an open-source, "All-in-one" game development engine.
The Official Hamster Republic Role Playing Game Creation Engine, abbreviated as OHRRPGCE or OHR, is an open-source, "All-in-one" game development engine.
Pie in the Sky (game engine)
Pie in the Sky is a 2.5D and 3D first person shooter engine most popular in the mid to late 1990s by Pie in the Sky Software, also known as the 3D Game Creation or 3D Game Creation Sys...
Pie in the Sky is a 2.5D and 3D first person shooter engine most popular in the mid to late 1990s by Pie in the Sky Software, also known as the 3D Game Creation or 3D Game Creation Sys...
Pinball Construction Set
Pinball Construction Set (PCS) is a video game by Bill Budge published by Electronic Arts.
Pinball Construction Set (PCS) is a video game by Bill Budge published by Electronic Arts.
Platinum Arts Sandbox Free 3D Game Maker
Platinum Arts Sandbox Free 3D Game Maker is a kid friendly World & Video Game Creation Tool based on the Cube 2: Sauerbraten game engine.
Platinum Arts Sandbox Free 3D Game Maker is a kid friendly World & Video Game Creation Tool based on the Cube 2: Sauerbraten game engine.
ProDG (software)
ProDG by SN Systems is a suite of development tools produced for PlayStation 3, PlayStation 2, PSP, GameCube and Game Boy Advance.
ProDG by SN Systems is a suite of development tools produced for PlayStation 3, PlayStation 2, PSP, GameCube and Game Boy Advance.
Professional Adventure Writer
Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with g...
Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with g...
PSX Chipmunk BASIC
PSX Chipmunk BASIC is a Chipmunk Basic implementation for the Sony PlayStation.
PSX Chipmunk BASIC is a Chipmunk Basic implementation for the Sony PlayStation.
Quadruple D
Quadruple D (which stands for "Do the DirectDraw with Delphi") is a DirectX library for Delphi developed by a Japanese programmer named "SANDMAN".
Quadruple D (which stands for "Do the DirectDraw with Delphi") is a DirectX library for Delphi developed by a Japanese programmer named "SANDMAN".
Ray Game Designer 2
Ray Game Designer 2 (also known as RGD2) is a freeware application designed for developing simple 3D computer games such as first-person shooters and third-person platformers, without lear...
Ray Game Designer 2 (also known as RGD2) is a freeware application designed for developing simple 3D computer games such as first-person shooters and third-person platformers, without lear...
Ren'Py
The Ren'Py Visual Novel Engine is a free software engine which facilitates the creation of visual novels, a form of computer-mediated storytelling.
The Ren'Py Visual Novel Engine is a free software engine which facilitates the creation of visual novels, a form of computer-mediated storytelling.
RPG creation software
An RPG maker is a software program intended to make it easy for non-programmers to create a role-playing game.
An RPG maker is a software program intended to make it easy for non-programmers to create a role-playing game.
Scratch (programming language)
Scratch (A terrible programming language -- not a matter of opinion) is a computer language learning environment enabling beginners to get results without having to learn syntactically correct w...
Scratch (A terrible programming language -- not a matter of opinion) is a computer language learning environment enabling beginners to get results without having to learn syntactically correct w...
SharpDX
SharpDX is an open-source platform independent Managed DirectX API for the .NET. This new API is directly auto-generated from DirectX C++ SDK Headers and the generated code is purely written in ...
SharpDX is an open-source platform independent Managed DirectX API for the .NET. This new API is directly auto-generated from DirectX C++ SDK Headers and the generated code is purely written in ...
ShiVa (game engine)
ShiVa3D is a nextgen 3D game engine with a graphical editor designed to create applications and video games for the Web, Consoles and Mobile devices.
ShiVa3D is a nextgen 3D game engine with a graphical editor designed to create applications and video games for the Web, Consoles and Mobile devices.
Shoot'Em-Up Construction Kit
Shoot'Em-Up Construction Kit was a game creation system for the Commodore 64, Amiga and Atari ST created by Sensible Software and published by Outlaw in 1987.
Shoot'Em-Up Construction Kit was a game creation system for the Commodore 64, Amiga and Atari ST created by Sensible Software and published by Outlaw in 1987.
Sierra's Creative Interpreter
Sierra's Creative Interpreter (SCI) is the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI, and the runtime environment for such...
Sierra's Creative Interpreter (SCI) is the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI, and the runtime environment for such...
Sim RPG Maker
Sim RPG Maker 95 is a tactical role-playing game maker and part of the long-running RPG Maker series, although the name is not a direct translation of the original name which is "Simulation ...
Sim RPG Maker 95 is a tactical role-playing game maker and part of the long-running RPG Maker series, although the name is not a direct translation of the original name which is "Simulation ...
Spore Creature Creator
The Spore Creature Creator is software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first as...
The Spore Creature Creator is software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first as...
Stencyl
Stencyl is a game creation platform that allows users to create 2D video games for mobile devices and the web.
Stencyl is a game creation platform that allows users to create 2D video games for mobile devices and the web.
STOS BASIC
STOS BASIC is a dialect of the BASIC programming language implemented on the Atari ST computer.
STOS BASIC is a dialect of the BASIC programming language implemented on the Atari ST computer.
SunBurn XNA Game Engine
SunBurn XNA Game Engine is an indie game engine that equips developers to create games, simulations, and visualizations.
SunBurn XNA Game Engine is an indie game engine that equips developers to create games, simulations, and visualizations.
TADS
Text Adventure Development System (TADS) is a prototype-based domain-specific programming language and set of standard libraries for creating interactive fiction (IF) games.
Text Adventure Development System (TADS) is a prototype-based domain-specific programming language and set of standard libraries for creating interactive fiction (IF) games.
The 3D Gamemaker
The 3D Gamemaker is a computer application developed by The Game Creators that allows users to make basic shooter/adventure games for Microsoft Windows.
The 3D Gamemaker is a computer application developed by The Game Creators that allows users to make basic shooter/adventure games for Microsoft Windows.
The Bard's Tale Construction Set
The Bard's Tale Construction Set is computer software that allows the user to create simple dungeon crawl video games using The Bard's Tale game engine.
The Bard's Tale Construction Set is computer software that allows the user to create simple dungeon crawl video games using The Bard's Tale game engine.
The Quill
The Quill (formally known as The Quill Adventure System) is a program to write home computer adventure games.
The Quill (formally known as The Quill Adventure System) is a program to write home computer adventure games.
Visual3D Game Engine
Visual3D Game Engine is an All-in-One Game Engine and Toolset written in C#/.NET for XNA to run on Microsoft Windows and with upcoming Xbox360 support.
Visual3D Game Engine is an All-in-One Game Engine and Toolset written in C#/.NET for XNA to run on Microsoft Windows and with upcoming Xbox360 support.
WarioWare D.I.Y.
WarioWare D.I.Y., alternatively called WarioWare: Do It Yourself in PAL regions and known in Japan as Made in Ore, is a mini-game compilation and design video game releas...
WarioWare D.I.Y., alternatively called WarioWare: Do It Yourself in PAL regions and known in Japan as Made in Ore, is a mini-game compilation and design video game releas...
Wintermute Engine
Wintermute Engine (commonly abbreviated as WME) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games.
Wintermute Engine (commonly abbreviated as WME) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games.
ZGameEditor
ZGameEditor, also referred to as ZGE, is a game development system written by Ville Krumlinde in the Free Pascal programming language and CodeGear Delphi.
ZGameEditor, also referred to as ZGE, is a game development system written by Ville Krumlinde in the Free Pascal programming language and CodeGear Delphi.
Zillions of Games
Zillions of Games is a commercial General Game Playing system developed by Jeff Mallett and Mark Lefler in 1998.
Zillions of Games is a commercial General Game Playing system developed by Jeff Mallett and Mark Lefler in 1998.
ZZT
ZZT is an ANSI character-based video game, created in 1991 by Tim Sweeney of Epic Games (then Potomac Computer Systems which became Epic Megagames in 1992), who later designed Unreal.
ZZT is an ANSI character-based video game, created in 1991 by Tim Sweeney of Epic Games (then Potomac Computer Systems which became Epic Megagames in 1992), who later designed Unreal.
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