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  1. developer.apple.com

    Human Interface Guidelines. The HIG contains guidance and best practices that can help you design a great experience for any Apple platform. New and updated. Camera Control . Gestures . Designing for games . Immersive experiences . Controls . App icons . Featured. Designing for visionOS . Accessibility . SF Symbols . Typography .
    • Windows

      Human Interface Guidelines. To navigate the symbols, press Up Arrow, Down Arrow, Left Arrow or Right Arrow . 1 of 6 symbols inside <root> containing 7 symbols. Getting started. ... In SwiftUI, a Scene is a part of an app's interface that can contain windows and view hierarchies. When your app or game runs, the system displays a scene's ...

    • App Icons

      Alternate app icons in iOS and iPadOS require their own dark and tinted variants. As with the default app icon, all alternate and variant icons are also subject to app review and must adhere to the App Review Guidelines. Don't use replicas of Apple hardware products. Apple products are copyrighted and can't be reproduced in your app icons.

    • Buttons

      The symbol (or interface icon), text label, or both that a button displays to convey its purpose. Role. A system-defined role that identifies a button's semantic meaning and can affect its appearance. In addition to all-purpose buttons, many common button styles — like Info, Close, and Contact Add — perform familiar tasks throughout the ...

    • Resources

      Design apps quickly by using Sketch, Figma, XD and Photoshop templates, preconfigured UI components, and plug-ins.

  2. developer.apple.com

    The Human Interface Guidelines have come a long way. The HIG is deeply rooted in the design principles Apple helped pioneer decades ago. It has a rich legacy that reaches back to the early days of the graphical user interface and is a living document that provides the latest design guidance for Apple platforms, adapting to new devices ...
  3. Apple human interface guidelines : the Apple desktop interface by Apple Computer, Inc. Publication date 1987 Topics Apple computer, Computer interfaces Publisher Reading, Mass. : Addison-Wesley Collection internetarchivebooks; printdisabled; inlibrary Contributor Internet Archive Language
  4. rauterberg.employee.id.tue.nl

    Introduction Introduction to Apple Human Interface Guidelines 19 Who Should Read This Document? 20 Organization of This Document 20 Conventions Used in This Document 21 See Also 21 Part I Application Design Fundamentals 23 Chapter 1 The Design Process 25 Involving Users in the Design Process 25 Know Your Audience 25 Analyze User Tasks 26 Build ...
  5. inrhythm.com

    Human Interface Guidelines suggest how interface components should look and how users will interact with them. There are as many ideas about interface design as there are proponents of any particular library or API. All interface designs share a similar goal, which is to create a unified user experience across the environment.
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