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  1. Only showing results from 2e.aonprd.com

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  2. An extending rune allows you to extend your weapon to impossible lengths. Activate [two-actions] Interact; Effect You extend your weapon for an instant, giving you an impossible reach. You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9 Source Secrets of Magic pg. 184 1.1 Price 700 gp Extending (Greater) Item 13 Source Secrets of Magic pg. 184 1.1
  3. You focus on the intricacies of the magic binding you to your eidolon to extend the duration of your boost eidolon or reinforce eidolon spell. If your next action is to cast boost eidolon or reinforce eidolon, attempt a skill check with the skill associated with the tradition of magic you gain from your eidolon (such as Nature for a primal eidolon). The DC is usually a standard-difficulty DC ...
  4. For example, you might have a +1 longsword or +2 greater resilient fire-resistant chain mail . Rune-etched armor and weapons have the same Bulk and general characteristics as the non-magical version unless noted otherwise. The level of an item with runes etched onto it is equal to the highest level among the base item and all runes etched on it ...
  5. 2. Play around with the color sliders until you find a theme you like. Then go to the bottom-left where it says "Share" and copy that code (the code starts with "primary-bg") 3. Send an email to ContestSubmissions@archivesofnethys.com with the contest inspiration in the subject line. In the body, please paste the code you copied in step 2 and ...
  6. You've refined the control you can exert over your elements. Add the following options to Base Kinesis. Proliferate You cause an existing element to expand. This works like the generate option, except that you can either create an equal quantity of the element in the same square as its source or in an adjacent square, or cause the element to expand to fill its square (making a flame bigger or ...
  7. A vitalizing weapon pulses with vital energy, dealing an extra 1d6 persistent vitality damage to undead. On a critical hit, the undead is also enfeebled 1 until the end of your next turn. Vitalizing Item 5 Source GM Core pg. 238 2.0 Price 150 gp Vitalizing (Greater) Item 14 Source GM Core pg. 238 2.0 Price 4,300 gp Increase the persistent vitality damage to 2d6. On a critical hit, the undead ...
  8. Investiture Source GM Core pg. 224 2.0 If a suit of armor has any runes, it has the invested trait, requiring you to invest it to get its magical benefits. Rune Formulas Source GM Core pg. 225 2.0 The Price of a rune's formula is the same as the Price of a formula for an item of the same level; it can be acquired in the same way as an item formula. The Etching Process
  9. The power of the elements flows from within you. Roaring fire, pure water, fleeting air, steadfast earth, twisting wood, slicing metal. A kinetic gate inextricably tied to your body channels power directly from the elemental planes, causing elements to leap to your hand, whirl around your body, and blast foes at your whim. As your connection to the planes grows, you attain true mastery over ...
  10. Weapon Property Runes Source Core Rulebook pg. 583 4.0 Property runes add special abilities to armor or a weapon in addition to the item's fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies.

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