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  1. Only showing results from unreal.fandom.com

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  2. unreal.fandom.com

    Unreal II: The Awakening is the fifth entry in the Unreal series. It was developed by the now defunct Legend Entertainment and published by Atari, and released on stores on February 4, 2003 for Microsoft Windows. It was later ported to Microsoft's Xbox on February 10, 2004. The game is described as a sequel to Unreal, though many of the story elements, including the characters and locations ...
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  4. unreal.fandom.com

    The player starts the storyline as John Dalton, an ex-marine who is now assigned command of the patrol ship TCA Atlantis. As soon as he assumes the charge, a distress message kick starts the chains of investigative and inherent rescue missions which altogether revolves around a sinister plan...
  5. unreal.fandom.com

    Legend Entertainment was an American developer of computer games, best known for their complex, distinctive adventure titles throughout the 1990s. In the Unreal (series) it was known as the company behind Unreal Mission Pack: Return to Na Pali and Unreal II: The Awakening (and its multiplayer expansion: Unreal II: XMP).
  6. unreal.fandom.com

    The Marines are a faction from Unreal II: The Awakening. An elite infantry force of the New Earth Government, the Marines are friendly allies to the Terran Colonial Authority and thus can work together with John Dalton in some of his missions involving the recovery of the Artifact. As Dalton is a former Marine, he knows many serving Marines and understands well how they operate. Marines have a ...
  7. unreal.fandom.com

    Raff is a character in Unreal II: The Awakening. Raff was a drill instructor and the training course technician in the TCA base on Avalon. Using a hologram, Raff helps give advice to the player about the HUD and the training course. The final challenge in the training course is to defeat his holographic avatar in a shooting simulation. It could be presumed that Raff died during the Skaarj ...
  8. unreal.fandom.com

    The UA69 "Vulcan" Flamethrower is a weapon that appears in Unreal II: The Awakening. Like other flamethrowers that have been used since World War I on Earth, the Vulcan consumes fuel quickly; an operator can find themselves out of fuel after not even a minute of continuous fire. The Flamethrower is best fired in quick bursts, and the operator should be as stingy about spending fuel as possible ...
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