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  1. researchgate.net

    The project is devoted to the design, development and deployment of innovative solutions based on modern forms of on-line education for Technology-Enhanced Learning (TEL) with the orientation to ...
  2. semanticscholar.org

    It is recognised that many European countries are currently facing a crisis amongst their younger generations in respect of scientific learning vocations. The number of students specialising in science, technology, engineering and maths (STEM) disciplines has been in steady decline in recent years and Europe faces nowadays the concrete risk of an acute shortage of suitably qualified scientists ...
  3. library.iated.org

    A NEW EXPERIENTIAL MODEL TO INNOVATE THE STEM LEARNING PROCESSES. J. Playfoot 1. C. De Nicola 2. F. Di Salvadore 3. ... experiential learning and the deployment of self-directed learning approaches can be the catalyst for deepening student engagement and improving learning outcomes. However, too much STEM teaching remains teacher-led, didactic ...
    Author:Jim Playfoot, Carmine De Nicola, Fabio Di SalvadorePublished:2017
  4. newtonproject.eu

    6 th to 8 th of March, 2017 - NEWTON was represented by two papers in the 11th annual International Technology, Education and Development Conference in Valencia, Spain.. White Loop Ltd from the UK, QUI! Group and Beyond Srl, both from Italy, presented their research on the Newton Enhanced Gamification Model (N-EGM), which introduces a coherent approach to the implementation and use of ...
  5. semanticscholar.org

    DOI: 10.21125/INTED.2017.0997 Corpus ID: 151534788; A NEW EXPERIENTIAL MODEL TO INNOVATE THE STEM LEARNING PROCESSES @inproceedings{Playfoot2017ANE, title={A NEW EXPERIENTIAL MODEL TO INNOVATE THE STEM LEARNING PROCESSES}, author={Jim Playfoot and Carmine De Nicola and Fabio Di Salvadore}, year={2017} }
  6. academia.edu

    To address the challenges relating to the attractiveness of STEM subjects to learners and the effectiveness of STEM teaching, the NEWTON project-funded under the Horizon2020 E.U. programme-has been conceived as a large scale initiative to develop and integrate innovative technology-enhanced tools for teaching and learning and to create a pan ...
  7. academia.edu

    The NEWTON project - funded under the Horizon2020 E.U. programme-is a large scale initiative to develop and integrate innovative technology-enhanced tools for teaching and learning and to create a pan-European learning network platform that supports fast dissemination of learning content to a wide audience in a ubiquitous manner.
  8. semanticscholar.org

    NewTON project that integrates into a learning platform (NEWTELP) different innovative technologies and deploys them in various European learning environments and in particular, Final Frontier, a novel interactive educational video game about solar system designed for primary school children is presented.

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