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  2. Nov 3, 2024The egui_overlay crate just combines the functionality from egui_window_glfw_passthrough for windowing functionality. For rendering, we use egui_render_three_d, as three-d will allow you to draw a bunch of things easily. But, as apple doesn't support opengl, we use egui_render_wgpu on macos.
  3. Jan 28, 2025Download simple-crosshair-overlay.exe from the latest release, and save it to a location of your choice; Run simple-crosshair-overlay.exe; Optionally, if you want a start menu shortcut you can make one yourself! Simply right-click simple-crosshair-overlay.exe and select "Pin to Start".
  4. 3 days agoRelated: breakwater, breakwater-parser See also: struct-patch, nuhxboard, unionfarm, simple-crosshair-overlay, egui, bevy-inspector-egui, egui_plot, eframe, egui-file-dialog, egui_dock, egui-notify Lib.rs is an unofficial list of Rust/Cargo crates, created by kornelski.It contains data from multiple sources, including heuristics, and manually curated data.
  5. Sep 22, 2024blend into your app's UI better with transparency and overlay controls. inset macOS traffic lights that are often misaligned with other window contents. Installation and Usage. For a full example app that uses this plugin, check out examples/tauri-app. install the plugin cargo add tauri-plugin-decorum set permissions
  6. Feb 25, 2024103 downloads per month Used in 2 crates. Apache-2.0. 35KB 471 lines. Bevy Debug Text Overlay. A proof of concept for adding a very convenient text overlay macro to the bevy game engine.. This is derived from the code I used during the first bevy game jam.There are major improvements: most notably the text doesn't jump around all the time, and each message can have its own color.
  7. Debug overlay with performance metrics; First-class support for async actions (use futures!) Modular ecosystem split into reusable parts: A renderer-agnostic native runtime enabling integration with existing systems; Two built-in renderers leveraging wgpu and tiny-skia. iced_wgpu supporting Vulkan, Metal and DX12
  8. Feb 8, 2025🔍 Built-in developer tools (tree inspection, fps overlay) 🧰 Built-in headless runner to test UI; 🎨 Theming support; 🛩️ Cross-platform (Windows, Linux, MacOS) 🖼️ SKSL Shaders support; 📒 Multi-line text editing; 🦾 Accessibility support; 🧩 Compatible with dioxus-sdk and other Dioxus renderer-agnostic libraries; Goals 😁
  9. Sep 18, 2024Debug overlay with performance metrics; First-class support for async actions (use futures!) Modular ecosystem split into reusable parts: A renderer-agnostic native runtime enabling integration with existing systems; Two built-in renderers leveraging wgpu and tiny-skia. iced_wgpu supporting Vulkan, Metal and DX12
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